Margarite also bought a Procurer mining barge original bluerprint and invented about five Skiff blueprints with three runs each for a total of 15 Skiffs possible.
]]>Margarite is also being asked to build 4 Noctis ships and is working on 1 of her own too. So this is 5 Noctis. These will all be outfitted with Salvage Tackle 1 medium rigs. Margarite has 2 of the 3 rigs needed for her own Noctis and Jessica will be delivering some mission salvage to Margarite that hopefully allows the 3rd rig to be built.
Margarite is still working on building a Obelisk freighter. She also picked up an Orca blueprint copy and flys a corporation owned Orca quite regularly for buying and transporting materials for industrial production.
Another plan which is really just a part of regular corporation production includes building 4 Falcons, 1 Onyx, 1 Curse and 1 Pilgrim. Other corporation ship building includes 4 Taranis and 3 Anathema. These frigates are built, what is lacking are the fittings for these before they are shipped to 0.0 for use by other corporation pilots.
Margarite also has plans to outfit her own Sin, an Eris, and finish the modifcations for her own Taranis. This Taranis is to be remembered as the ship fitting that inspired Margarite to start to build the fittings for ships, as well as, the ships. Also in terms of her own ships she wants to try to invent another Occator and has always failed trying to invent these. Later today she will try again to invent an Occator blueprint copy when she has finished another large batch of Tech II ammo blueprints. She has only so many invention jobs she can work on at one time and the ammo invention takes only 37 minutes at a try.
Another ship invention and build project is for one of her factory workers. This Minmatar pilot has 1 Mastodon built by Margarite. Margarite is working to invent some medium cargohold optimization II rigs for this ship. She has invented the Tech II rig blueprints for these and this was her first rig invention success. The materials needed to build these rigs are very expensive, so they are also waiting to be built. Margarite would also like to built this factory worker a 2nd Mastodon and also 2 Prowlers. The worker pilot also has to train more to use the proper shields for these ships and the cloaking devices for the Prowlers.
]]>Margarite is only three days away from having all four race encryption and starship engineering skills trained to level V. Years ago she had volunteered as her corporation's Amarr engineer and had eventually trained both Amarr skills to V. This took months because she trained other skills too. She managed quite quickly to pick up the other race skills except for Minmatar encryption which is only three days from completion of training to level V
This prologue is only a hint that her perfect skills made the chances of succeeding at this invention of Tech II battleships that much more likely. She used two decryptors and one succeeded yielding a -2 material efficiency blueprint meaning much less materials are needed to construct the ship. The other success was from one of the two invention attempts without decryptors and this of course yielded a -4 material efficiency blueprint that will cost more in material amounts to build the ship.
She has built all the parts for the first ship now except for the microprocessors. She will not be building the microprocessors soon, as the price of one of the materials for these microprocessors, namely the nanotransistors, is much too high on the market now. In all, the nanotransistors on Tech II ships are the most expensive material and definitely affect the cost of building more than other materials. So she waits for the price to fall on nanotransistors.
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