The number of Margarites' skills at level 3 are now higher than the number at level 2 so she is getting there. This was mostly possible thanks to the new Training Que feature in the game.
Here are Marg's present skills by level and counts
Margarite now has Tech II ship building skills for Gallente, Caldari and Amarr Tech II ships. At the moment she is focusing on Amar skills and has both Amar Encryption methods and Amarr Starship Engineering at level 3. These still must move to level 4. That will take about four days each or eights days for both.
She has also now trained Production Efficiency to within two and a half days of level 5.
Continuing to normalize the skill levels for all her skills Mararite is a bit adrift in skill training. The end reslt should be good though but will be more general than focused. She has this set of skill levels at the moment.
She still must get level 2 to equal level 4. So she needs to get move 34 level 2 skills to level 3 and has room for three new skills at level 1.
Since her post of december 29th, or about year end, about this normalization she has actually moved one skill to level 5(spatial awareness), three skills to level 4, 22 skills from level 2 to level 3 and 20 skills from level 1 to level 2. And finally she has trained ten new skills to level 1.
Margarite now has Supply Chain Management and has it trained to level 2. She attempted one remote production job but lacked minerals.
She also trained the new skill book Caldari Encryption Methods to level 1. This is good for inventing Tech II rail guns. She is learning to use Tech II guns and also medium guns now. She has not done much training of guns or even missiles.
She also now has a Heavy Drone Operation skill book and has trained this as well today.
And she continued normalizing the skill levels for all her skills. She has 25 skills at level 1, 59 skills at level 2, 38 skills at level 3, 25 skills at level 4 and still 17 skills at level 5. So 8 level 1 skills must move to level 3 taking about one to three hours each to reach level 2 and then seven to nineteen hours each to reach level 3. So the outside total time for this would be 216 hours or about nine days. Then training the desired 59 - 25 skills or 34 skills at level 2 to level 3 will also take seven to nineteen hours each. Thus the outside time for this would be about 646 hours or about 27 days. So the whole normalizing plan could take more than one month.
This evening Margarite finished training Drones to level 5. She has four drone skill books ready to train now but she can only train three of these right away. These are Drone Interfacing which she bought tonight, Gallente Drone Specialization and Minmatar Drone Specialization. Both of which she had purchased a while ago. She also bought Electronic Warfare Drone Interfacing but she still needs to training Electronic Warfare higher before she can train this Drone skill.
A few weeks ago weeks ago she finished training Frigates to level 5. This lead to her buying an Ishkur and Keres. For the Keres she needed to buy Electronic Attack Ships, which she trained to level 1.
She also just bought and is presently training to level 1 the Missile skill Target Navigation Prediction.
In minor training she is training a variety of skills in a variety of plans. Mostly she is training around the rail gun specialisation for weapons and she has the skills book for this but can not train it yet. She also bought a trajectory skill book and continues to training her targeting and related skills. She has sharpshooter now at level 3.
Otherwise her training is in industry and science skills and she has bought a few new skills like electrical engineering, and scientific networking. She is now trained to production efficiency level 4 and needs to get to level 5 still.
She can train omber processing now and also has trained her social and trade skills. She trained her social skills to access a certain agent for level 1 missions. Her contracting skill has been trained up a bit too. Her refining skill is now at level 5.
This weekend also saw her buying her first implants and she has two beta implants one for plus 2 memory and one for plus 2 perception.
At about this same time her corp members had decided to all join another corp which has many more pilots and is more advanced with some PVP, some mining and some building. So all in all Margarite now has the chance to do some fairly heavy building.
She is almost finished training one learning skill to level V and that is Analytical Mind. This skill was the most often suggested learning skill in Eve monitor that would help the learning of new skills speed up. Later today she will finally have this skill at level V. She also has now bought the learning skill Presence which is a sometimes but rarely suggested skill by Eve Monitor. But she can not yet start training this skill. At the moment she is training Gallente Starship Engineering to level 1 then she will finish off the training of Analytical Mind which has about 14 hrs left to train.
She now has started at the bottom of the skills list to fill up trade and social. These are better than half filled now with owned skill books. She also has a fair amount of mechanic and industry skill books bought now. And her science skills are coming along. She has 31 science skills in total to buy and many of these are costing 10 million each which she can just not afford yet.
Here, in fact, are the skill book ownership statistics today.
There that is the whole list for today. If you add it all up, she is missing 22 skill books from the present possible total. She has outside of these a handful of skill books owned that can not be trained just yet and are part of her plans. These extra skill books are her first books for outfitting a ship in the plans. These are, in fact, skills needed to fly the Helios well. Other players have been teaching her this about ships and training.